We bring the best ballistic technicians and the highest quality components together to assure that every gun is better served with Accurate Powders. Try to keep yourself close to buildings and other obstacles, so sidehugging is harder. 75% Crew: 1950 Because of this, the Type 5 Heavy driver shouldn't get too confident with the tank's armor, and instead use it accordingly against right targets. This finally made the tank feel somewhat balanced as opposed to its past tendencies of being either extremely under- or over-performing, which definitively characterized the Type 5 Heavy in the past. 100% Crew Maximum possible: 0.352 m, With 50% Crew: 3.592 s Choose Options Add to Your List. Category:Type 5 15cm AA Gun. Because of this, its often better to just peek corners, take a shot, fire, and then utilize the good reverse speed to get back to the cover. Very rare collectors item: 8.8 cm. The gun was belt-fed, water-cooled, fired at 300 rpm and came in a six-barrel mounting based on that of the quad 2pr pom-pom. Designed in 1934, the 38 cm SK C/34 were the most powerful guns ever mounted on a German warship. Pick a flank you think you can push the most effectively, and just roll forward. The Ho-Ri I was a powerful tank destroyer (gun tank) using a 105 mm cannon in place of the 75 mm gun design and an additional 37 mm gun in the front armored plate. Avoid long range engagaments as much as possible, especially against tanks with HEAT and good armor - HEAT doesn't lose penetration over distance, while the Type 5 Heavy's own gun struggles hard at range, due to its poor accuracy, high penetration dropoff at long distances and low DPM. - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. Advantageous Damage Per Minute To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem. Vents: 2244 Likely this two-axle ZU-8 driving device was based to Bofors design introduced with Swedish 75-mm anti-aircraft gun m/37 (7,5 cm luftvärnskanon m/37). 100% Crew Vents: 2844 14-06-2019 18:16:38 ZULU, Kawasaki Type 98 water-cooled aircraft engine, max 800hp but detuned to 550hp. Standard Gun - Good alpha damage and exceptionally good gun handling with the 14 cm gun, able to snap shots very effectively. For a given set of AA guns, putting the fastest guns on the lowest-Reload ships and the slowest guns on the highest-Reload ships will maximize rate of fire. Nominal DPM: 2702.7 First-shot DPM: 3472.7 var script = document.createElement("script"); 100% Crew: 2796 However, this is natural for a super-heavy tank, and it is balanced with the fact that how powerful the Type 5 Heavy is inside a good matchup, so don't be too disappointed if you happen to perform poorly in some games. The Type 5 Heavy is no longer a powerful meta tank as it used to be, and while its reputation has gone down with its derp gun becoming practically useless, it is still able to put in work with the 14 cm gun, especially in a good matchup. With Binocular Telescope: 500 m First-shot DPM: 2706 has its own unique advantages and disadvantages. - Huge ammorack is easily damaged from side. Both: 16.88 s Choose Options Add to Your List. 100% Crew: 2196 The premium penetration is rather underwhelming, but after the buffs, it is workable - the extra 8 mm difference is noticeably, which allows Type 5 Heavy to fight other super-heavies like E 100, Maus and other Type 5 Heavies more effectively.  Specifications (1934-Present) Type: Antiaircraft gun Calibre: 40x311mmR (L/60), 40x364mmR (L/70) Bore length: L60: Japanese versions 94.5 in (240 cm) (60 calibers), all other WW2 production 88.6 in (225 cm) (56.25 calibers) Capacity: 7-round integral magazine loaded with 4-round cartridge clips; some versions use alternate feed mechanisms Fire modes: Safe/Semi/Auto, cyclic rate … Learn the penetration values of each tank, and then prioritize the targets accordingly. If your opponent doesn't respect your side armor enough, they might carelessly shoot HEAT at Type 5 Heavy's side - the spaced armor is so strong that it can bounce HEAT shells almost flat on, which can trick many players. Vents: 2879.8 Reload Times You can specify your selection criteria using the dropdown list below. Additionally, the reduced weight could possibly allow the armor of the vehicle to be increased even further without increasing the total mass of the original Type 4. By “reverse engineering” as close copy was designed and went into production in 1943. (function(src){var a=document.createElement("script");a.type="text/javascript";a.async=true;a.src=src;var b=document.getElementsByTagName("script")[0];b.parentNode.insertBefore(a,b)})("//experience.tinypass.com/xbuilder/experience/load?aid=bYdYZQml5V"); the Ho-Ri was supposed to be an Elefant-inspired heavy tank destroyer, based on the Chi-Ri chassis. 100% Crew: 2817 The 15.2 cm/45 41st year type gun had AP shells and no HESH shells, unlike the model in the game. 1 Handguns 2 Submachine Guns 3 Shotguns 4 Assault Rifles 5 Carbines 6 Designated Marksman Rifles 7 Sniper Rifles 8 Squad Automatic Weapons 9 Machineguns 10 Launchers 11 Artillery 12 … Observe what shells the enemy tanks are using as well. Both and Max Crew %: 3258. Rammer: 14.76 s German designation of the gun Gun feed by Ammunition storage 8,8 cm. For the most part, it would appear that these 15 cm (5.9") SK C/28 guns used similar projectiles as used for the 15 cm (5.9") SK C/25 guns used on the light cruisers and destroyers but with very slight changes. Vents: 2880 A list of firearms, launchers, and explosive ordnance found in ArmA 3. Play cautiously and wait for a good opportunity to peek. Both: 3203.2 The vehicles were reported to have eventually been destroyed or disposed of in deep lakes shortly before Japan's surrender to US forces in order to prevent their capture. It deals less damage than the HE shells of the 60TP and E 100, while having much worse accuracy, gun handling and more notably no AP and HEAT shells whatsoever. Any tank with access to shells with over 300 mm penetration are the biggest threat, and should be your priority target. Unlike other guns, the speed and range of AA attacks is determined by the average of all AA guns equipped across the fleet. Both: 3096 - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. It also suffers from high penetration dropoff over the distance, making it very unwieldy at long distances. Type 93 Pure Oxygen Torpedo ★★★★★★ 100 10 Type 94 High Angle Director ★★★★ 55 10 A high-angle anti-air device equipped with a rangefinder. One such gun can give a small object a velocity of 4.1 km/s, moving it through only 1.6 cm. With 75% Crew: 0.433 m Only in the Mediterranean and the N… With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. 50% Crew: 1698 Customers Also Viewed. 15 Increases main gun critical damage by 25%. Both: 3973.2 Jump to navigation Jump to search. It doesn't quite have the armor of the Maus or the punch of the E 100, but it combines some features from both, while bringing its own unique quirks, such as the size, armor layout, gun depression and gun handling to the table. All in all, while the Type 5 Heavy is still relatively easy to play, it has some quirks and important facts to keep in mind in order to play it effectively. SEE WEBVERT FOR FULL DETAILS 0031 651 822502 BAIV BV Webvert. Keep in mind that not the entire side armor is spaced; however, the area where the spaced armor begins is somewhat obscured, making it not too obvious where the spaced armor is and where it's not. The hull shape differs from the vague sketch drawn by Soviets. For example, Type 5 Heavy is able to hit IS-7's roof if it gets facehugged by one - rendering the tactic ineffective against the Type 5 Heavy. The Type 10 is a stationary … Any tank with less than 290 mm penetration with premium rounds will have very hard time against the Type 5 Heavy. Maximum possible: 0.44 m, With 50% Crew: 0.496 m Nominal: 17.1 s Both and Max Crew %: 4311. Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. 75% Crew: 3272.5 The most peculiar feature, alongside it's AP shells as premium, is its notably good dispersion when moving. While transport equipment of model 1931 was the usual one axle with 2 wheels type new ZU-8 had two axles with four wheels, which made transporting these guns considerably easier. This periscope would be used in long range shooting. Reload Times Gun and Ammunition Chart. In addition, the Type 5 Heavy has excellent reverse speed of -15 km/h, which is 50% better than the poor -10 km/h that the previous vehicles in the line had. With BiA: 2.719 s 33 14.9 cm : Czech 149 mm howitzer delivered to Turkey, Romania, and Yugoslavia d.setTime(d.getTime() + 60 * 60 * 24 * 2 * 1000); 日本語: 五式十五糎高射砲. If top tier against tier 8s and 9s, the Type 5 Heavy is a monster and is very hard to defeat. Kw.K. - Gargantuan HP pool of 2900, 2nd highest in the entire game. Imperial Japanese Army Type4(Kōki.2604-A.D.1944) 7.5cm AA Gun(四式七糎半高射砲). As seen on both the drawing and the picture of the bunker turret, the front section of the in-game Type 5 turret is too short, while the rear section is too long. Even 1 tank with you is better than nothing and generally should be enough to save you from that kind of trouble. Flak . It had an auto loader and the rounds are single piece. Finally, Type 5 Heavy's massive size (even bigger than the Maus!) You can also sort the results by using the dropdown selection boxes. The superstructure for the main gun was placed at the rear, the engine was positioned in the center area of the chassis and the driver's station was in the front hull section; all similar in design to the German Ferdinand/Elefant heavy tank destroyer. With wholly penetrating hits document.getElementsByTagName("head")[0].appendChild(script); Using Shell Type 1 (900 Damage): All rights reserved. 100% Crew: 3717 This design has however an advantage for saving some weight, resulting into lowered mass, which in return gives the tank slightly better mobility. Both and Max Crew %: 4181.1, With 50% Crew: 0.619 m To help with the increase influx of gas from the cannon during high RoF, a ventilation system was on top of the fighting compartment. The German 88 mm anti-aircraft gun from World War II manufactured in Spain in 1948 in accordance with the original WW-II specifications and in superb condition. When facing only tier 10s, the Type 5 Heavy has to be more careful. 75% Crew: 2550 With Recon and Situational Awareness: 420.2 m Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. IJA captured some M29 guns during Second-Sino Japanese War. script.setAttribute("async", true); the Ho-Ri was supposed to be an Elefant-inspired heavy tank destroyer, based on the Chi-Ri chassis. This category is located at Category:Type 5 15cm AA Gun. The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. 50% Crew: 2178 Rammer: 3133.9 It replaced the earlier Type 88 75 mm AA Gun in Japanese service. Type 5 Chi-Ri was the most advanced Japanese medium tank, developed by the end of the war for defending Japan from the invasion. While the first round of buffs did not significantly improve its performance, the second round, received in patch 9.17.1, brought forth major changes to the way this tank played. This page was last modified on 23 November 2019, at 21:02. Vents: 3649.8 If there is artillery in the game, try to stay in cover as much as possible. Rammer: 3132 Maximum possible: 1125.9 m. The Type 5 Heavy is a Japanese tier 10 heavy tank. With 100% Crew: 0.384 m 100% Crew These differences are taken into account in tooltip boxes. This results in rather inconsistent performance - sometimes you feel pretty helpless. With 100% Crew: 782.2 m With wholly penetrating hits var setNptTechAdblockerCookie = function(adblocker) { - Unlike Type 4 Heavy, hull cheeks are no longer a weakspot, which further improves Type 5's ability to angle its armor, especially when combined with it's very good side armor. It no longer packs the highest alpha damage in the tier, though 600 is still pretty impressive at tier 10. The HP is precious - try to save it as much as you can! Supposedly a proposed upgrade to the Type 4 super-heavy tank, only some very vague sources even hint at the possible existence of the tank, and as the information is incredibly limited, it currently impossible to tell whether the Type 4 and Type 5 super-heavy tanks actually existed or not. 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